Clears local transform of the Node, applying the transform to children and meshes.
Example:
import { clearNodeTransform } from '@gltf-transform/functions';
node.getTranslation(); // → [ 5, 0, 0 ]
node.getMesh(); // → vertex data centered at origin
clearNodeTransform(node);
node.getTranslation(); // → [ 0, 0, 0 ]
node.getMesh(); // → vertex data centered at [ 5, 0, 0 ]
To clear all transforms of a Node, first clear its inherited transforms with clearNodeParent, then clear the local transform with clearNodeTransform.
Made by Don McCurdy • Documented with greendoc • © 2023 MIT License
clearNodeTransform