Convert Materials from spec/gloss PBR workflow to metal/rough PBR workflow,
removing KHR_materials_pbrSpecularGlossiness
and adding KHR_materials_ior
and
KHR_materials_specular
. The metal/rough PBR workflow is preferred for most use cases,
and is a prerequisite for other advanced PBR extensions provided by glTF.
No options are currently implemented for this function.
Made by Don McCurdy • Documented with greendoc • © 2023 MIT License
metalRough